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1. Artillery, Target Painters, And Ships That Have No Love - in Ships and Modules [original thread]
Originally by: Zarnak Wulf Originally by: DubanFP Edited by: DubanFP on 13/07/2008 01:36:02 About that muninn. Why? Couldn't they just warp off? I would think the huginn/rapier would render a muninn pretty much obsolete for tha...
- by Carth Reynolds - at 2008.07.13 01:51:00
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2. Formal Petition: Fix Precision Heavy Missiles - in Test Server Feedback [original thread]
Originally by: Ruciza Edited by: Ruciza on 06/07/2008 11:27:04 Originally by: Bleedingthrough Originally by: Ruciza Edited by: Ruciza on 06/07/2008 10:29:21 To have a convincing argument you need more than screaming...
- by Carth Reynolds - at 2008.07.06 12:40:00
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3. After a year break, which one: Drake or Myrm? (LV 3/4 mission,ratting) - in Ships and Modules [original thread]
Originally by: James Lyrus Nothing has changed with the Drake since it was introduced, if that's what you're asking? The Myrmidon on the other hand, has had a bit of a slapdown. It can now only outtank, and outdps the Drake by a little b...
- by Carth Reynolds - at 2008.07.05 13:32:00
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4. The elusive Kitsune - in Ships and Modules [original thread]
Originally by: Astro Zombiee I is darn near impossible to find info on this ship. I would like to know how people are fiiting it. Isk for isk is it better than the BB? It seems like a natural canidate for EWAR since cost wise it is cheaper...
- by Carth Reynolds - at 2008.07.03 08:27:00
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5. Turrets Overpowered - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Rockets and HAMS need a slight dps boost. Other then that all is good. I'm not concerned with DPS, especially from HAMS (~600 DPS from 20km in a Drake is not what I'd call underpowered). I would like to s...
- by Carth Reynolds - at 2008.06.28 19:13:00
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6. Have torps been nerfed????? - in Ships and Modules [original thread]
Originally by: Kigyouka I have just been using Juggernaught torps with seig launchers. I am not even hitting the rats a 14km.....Is this correct or am I seeing things? It wasn't a nerf it was a boost. It gave Missile heavy battleship...
- by Carth Reynolds - at 2008.06.24 08:47:00
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7. So what % of cruisers are nano fitted? - in Ships and Modules [original thread]
Originally by: Tenuo Originally by: kill0rbunny Edited by: kill0rbunny on 24/06/2008 07:54:03 No, not really, Rogue Imps with Zors Hyperlink, polys, three overdrives and a good Squad Commander will make it go 3,3k, which is en...
- by Carth Reynolds - at 2008.06.24 08:39:00
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8. This thread is not a whine. - in Ships and Modules [original thread]
Originally by: Sokratesz Originally by: AKULA UrQuan I want to see what happens in a 500 vs 500 nanohac blob first. If lagfree, it would be epic. That's like asking the sun to not rise in the morning. I was ever so dissapo...
- by Carth Reynolds - at 2008.06.23 08:42:00
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9. anyone using a hookbill? - in Ships and Modules [original thread]
I TRIED to like my hookbill, I REALLY did but I just can't. It has only ONE neat attribute - the ability to fit a mean passive tank. I MOSTLY use mine when a friend jumps into Eve for the trial. It's not a bad PVE frigate (I'd still take the Kess...
- by Carth Reynolds - at 2008.06.13 03:26:00
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10. GAAAHHHHAAAA! (abaddon fit) - in Ships and Modules [original thread]
Originally by: Xanos Blackpaw Edited by: Xanos Blackpaw on 27/05/2008 21:10:45 found a abaddon fit that would own so bad in small gangs or solo but i'm missing 1 cpu even with partial faction fit... 8 DHP T2 1 quad lif rocket booster ...
- by Carth Reynolds - at 2008.05.27 21:13:00
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11. Will a target painter help me drones hit nano's? - in Ships and Modules [original thread]
Originally by: Lord WarATron Originally by: Tammarr Edited by: Tammarr on 20/05/2008 15:41:57 I think I mentioned it in another thread: 1. Lock them 2. Wait for them to be on an approaching vector 3. 5xwebdrones out when they a...
- by Carth Reynolds - at 2008.05.20 16:50:00
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12. Black Ops - Discuss - in EVE General Discussion [original thread]
Edited by: Carth Reynolds on 18/05/2008 04:24:19
- by Carth Reynolds - at 2008.05.18 04:24:00
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13. Quick simple question about EECM - in Ships and Modules [original thread]
Originally by: Everyone Dies EECM is worthless don't even bother fitting it. In spite of what people seem to believe, ECCM halves your chance of getting jammed. Of course, there are usually a dozen other modules that a person could fit...
- by Carth Reynolds - at 2008.04.21 01:20:00
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14. Realistic Minmatar Solutions - in Ships and Modules [original thread]
Originally by: no013 Edited by: no013 on 26/03/2008 03:26:42 O yea I forgot about our ecw. We don't have any. But minmitar DOES have EWAR - Target Painters. They increase the signature radius of targets and make them easier to hi...
- by Carth Reynolds - at 2008.03.26 04:03:00
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15. BroadSword Nerfed To Invincible Shield Tank? - in Ships and Modules [original thread]
Originally by: Mangus Thermopyle You can get a pretty impressive passive tank on the broadsword. I checked in EFT and got over 1k sustained tank, which is way more than a drake can achieve. If you're using EFT numbers and you can't ex...
- by Carth Reynolds - at 2008.03.17 21:42:00
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16. Nerf MWD - in Ships and Modules [original thread]
Originally by: 7shining7one7 Edited by: 7shining7one7 on 09/02/2008 18:02:17 Originally by: Gunner Chick Edited by: Gunner Chick on 09/02/2008 17:43:46 Fear not. Anytime something is abused so relentlessly as the speed craz...
- by Carth Reynolds - at 2008.02.09 20:06:00
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17. Caldari and Minmatar: A Thought - in Ships and Modules [original thread]
Originally by: Dinakheron Originally by: Noxious IV FYI, target painters increase sig, not tracking you f00l. so not that much helpful tbh. Larger sig radius increases changes to hit even when you are flying ridiculous speed....
- by Carth Reynolds - at 2008.02.02 12:39:00
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18. Base resi change is on sisi - in Ships and Modules [original thread]
Originally by: Derek Sigres Originally by: Lyria Skydancer Originally by: Cpt Branko Then give the resistances somewhere else, really. No, its good that they nerfed tanking a bit. Shields dont need even more redicilousl...
- by Carth Reynolds - at 2008.01.30 21:33:00
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19. Give us set bonuses \o/ - in Ships and Modules [original thread]
Originally by: Galliana Foresta /signed. I've yet to find a situation where faction turrets would be better than T2, even in the fitting stakes. Pointless pimp mods imho. Actually, with missile launchers, some of the faction mods act...
- by Carth Reynolds - at 2008.01.30 03:00:00
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20. Best fast and fun faction frigate. - in Ships and Modules [original thread]
But the Hookbill is Awesome. . . It's hard to jam a decent fitting into, moves painfully slowly, looks kinda ugly and doesn't really do good DPS, but it DOES boast the ability to mount an incredible tank. It's also the only faction frig I've ev...
- by Carth Reynolds - at 2008.01.13 07:36:00
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